Dude. DUDE.
Your mythology games always hit like a truck. The Ghosts of Troy is such a poignant game in such a short amount of words - every one of them is like a sniper rifle and Vanessa did such an incredible job voicing this. The heartbreak, the grief, the betrayal, the going back and forth on her decision to ultimately kill herself to kill or save her son, to take her fate into her own hands. You can really feel her anger at the people who murdered Hector, her grief post-Troy and how much she loved her husband.
I didn't know the story and I haven't read Andromaque, but after binging your devlog now I'm kind of tempted to do just that. My french is a bit rusty, but you're absolutely right, the English version doesn't hold a candle to the original. I don't know how or why, but Racine's words are so much punchier than the English translation?
Your game is SO well written and it really is a testament to your love of the original material. It's an incredibly tribute and I could tell how much passion went into it from the first line. I was just casually playing this with my morning coffee and I legit sat up and stopped when the first line played because it was like 'oh wow, shit just got serious' and I had to kind of shelve it to play on my laptop again because I wanted the full experience.
Seriously, this is such a good game. You did spectacular work. The VA is stellar, the writing slaps SO hard and the music you chose is absolutely impeccable.
(Also lol, 'you can't lick your elbow' is so fucking funny to me because even though I knew that, it was enough to keep me busy during the loading screen considering if I'd attempt it again just in case something changed in human physiology.)