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(+1)

Yay! A fellow developer using Unity in this jam! Creating a 3D FPS shooter with enemy AI is ambitious for a first game, but you managed to complete it and that's amazing! (compared to my first game lol)

Although, there are some bugs you might want to fix 

  • UI Canvas clipping through level (A render mode problem? Try Screen Space - Overlay?)
  • Player getting stuck against walls (Adding a 0-friction physic material to the walls would be useful)
  • Might want to lower down the turn & move speed (Quite hard for me to navigate and shoot the enemies because I keep over-turning)
  • Enemies like to walk on top of the walls

Other than that, thanks for making this game, I hope you had fun while creating this!

Thank You, "Jarrett" for ur kind feedback/suggestions i'll try to fix them soon...