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OSR

"Old School Renaissance" or "Old School Revival." Tabletop RPGs that are inspired by the early tabletop RPGs of the 1970s

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Turn-Based Combat

Utilized combat systems where characters or teams take turns making their next move. Turns often have no time limit, allowing for a greater opportunity to think about strategy. The opposite of real-time combat.

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    Отвратительная игра, про не очень живых героев.
    A chaotic modification for combat rounds in Troika!
    A chaotic dice-rolling combat game
    itch.io now on YouTube!