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Забагованное багами
Le chemin entre-deux oeuvres
a dreary night at the office. This is a lighting and sound test not a game
Example of a dissolve shader for a zone.
small VR scene
3D Pirate Character
A realtime animation(like live2D) made with unity. With capability to support Interactive devices.
Ontario-wide Game Design competition hosted by Ubisoft Toronto
Ambient sound design for scene in Unity.
Reconstrución virtual interactiva del desaparecido teatro Cervantes de Granada
A research build investigating difficulty in learning games, by Erik Hammer
The scene of the restaurant Louis from the film The Godfather.
Cobble together mechanical creations in VR.
A negotiation game mechanic for Knot Jam 2021
Pixelart grass block in a voxel style
useless squiggles generator
An interactive experience inspired by the idea of Metamedium and Recursion.
Create cool-ish meshes and networks really fast
a game about responding to institutional violence with a drawn blade and bared fangs
Files and assets for the #Dungeon23 challenge
Entry for @Human´s Action sequence Jam!
Generates forms on the fly using JSON Schema
Rube-goldberg machine made for class "Physics for Games" at Unisinos - 2019/2
A little hedgehog buddy to keep you company on your desktop
Demo of procedural city generation.
A Portfolio piece to showcase design possibilities on the Nintendo Switch system
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itch.io now on YouTube!