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Followers Of Disgrace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #38 | 2.740 | 3.625 |
Theme | #39 | 3.118 | 4.125 |
Fun | #47 | 2.457 | 3.250 |
Game Design | #53 | 2.362 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets? (Say yes even if the assets were premade by you)
No
Discord Username/Usernames
Thavi4#1867 dariolo7 #2249 Davidcartoons #1322 Tuerka #1130 Daniuwu #8292
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Comments
What a weird game! I'm not sure what happened, but I feel slightly angry at omelettes.
I'm such a sucker for good/trippy vibes! I really love the style, and aesthetic of the overall game. Admittedly the UI is a bit busy, and it makes the chatbox a bit hard to read. That aside, I really love what you are going with this game! It really has a dreamlike, Ena meets Undertale feel to it.
Again the art is hella solid too, you guys got Twitter, or Instagram? I'd love to check out more of your stuff! Great work fellas!
Thanks man! I added the twitter of everyone in the proyect for you to check out
buen juego en general, la música es extraña para un juego extraño, asi que encaja muy bien, buen trabajo para tan poco tiempo, espero que le den algun objetivo al juego para asi hacerlo aun mas interesante:D
Really nice characters and art in general!
I felt confused about the objective but some of the dialogues were really good and entertaining.
Good job you all!
I have no idea what I played but I learned one thing. Omelettes are bad. Haha I loved the pixel art style and the sheer detail with the sliding brain caught my attention immediately. Not sure what this is but I am a fan lol
this game is weird.
the art is so GOOD tho. jesus
the music is strange, but unlike other games with strange music, this one actually fits the game.
i thought the dialogue would be trying to hard and make itself look cringe, but it DOESN'T. i have no idea how, but the dialogue in this game is perfectly written. It gives me toby fox vibes, which is always a good thing.
pov: you just started up the game
you see 3 doors and a weird green creature. i spent a good minute trying to figure out what the hecc i was supposed to do here. after that you come into a door and you see a bunch of text clipping
i think i might have clicked one of the buttons by accident and started a conversation. no idea what i was talking about. took me about 5 minutes to learn how the dialogue system works, and also to learn that the npcs are randomly generated when you enter a door.
a little backstory and maybe a tiny tutorial, and maybe fixing the text clipping and this would've been 5/5. cool game, i like. 4/5.
P.s forgot to mention but theme is ???
Thanks for the comment, the game had too much for too little time, so it's not polished at all, and some things don't even work... but the experience we wanted manifested perfectly... we will update and polish the game once the votes end.