Play game
Fired Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #43 | 3.009 | 3.250 |
Design | #49 | 3.240 | 3.500 |
Overall | #50 | 3.163 | 3.417 |
Theme | #78 | 3.009 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets?
Yes
Discord Username/Usernames
Jeff#3177, Cashew#4466
Leave a comment
Log in with itch.io to leave a comment.
Comments
I liked the graphics the models the gameplay basically everything about this game 5/5 :D
The graphics and personality of this were great! Gameplay could be cool too if it was fleshed out a bit more. I got one document flushed and then seemed to be softlocked walking around with a box on my head after that. Great character models though, maybe work on this more to complete it fully. Great job :)
You found a way to get rid of the documents? You're probably the first one to do so! Appreciate you giving it a fair shot. It was definitely lacking more direction for the player as to what he is supposed to do next. That is besides putting boxes on his head :D
Very interesting concept, nice graphics and cool style which for some reason reminded me of Worms 3d (maybe becase of the floating hands :D)
It however took my 1080ti to it's knees. 99% GPU usage with 29 fps. That's some Cyberpunk2077 experience! :D
Thanks for the feedback! We definitely should have spent some time on optimization, but we just barely got to the end so...
Yeah, I know the feeling perfectly well. Maybe this is just a matter of a few extra posprocessing effects enabled? AA, SSAO, SSR, too many dynamic lights with shadows etc.
When I was testing my games I could kill the performance with just few clicks by enabling some of the effects. Disabling them didn't change the visuals much but made the performance few times better in a matter of few seconds/clicks
It might just be my computer, but the game ran very poorly and I didn't really understand what to do. It looks very nice thought with a lot of attention to detail.
There was no time spent on optimization, so I wouldn't be surprised if it ran poorly on some machines. All props to the 3D artist who worked on this project, he did put a lot of work into the environment! Glad you appreciated it.
Business bros :)
Very well detailed but not too hard to find what to do.
Well done
Thank you, appreciate it! :)
The soundtracks and the looks of the game are the highlights for me!. It feels great to play
Thank you for trying our game!
The game has great animations and graphics however some parts of the game have glitches and I got stuck not knowing what to do next. The music is alright but some soundtracks might be nice? Otherwise This is a great game
Yes, the 3D artist on this project did an incredible job. From the characters, to the animations, to the level design. Unfortunately the scope was too big and we didn't have enough time to implement and polish the objectives in the game. Let alone think about sound design. Appreciate the feedback!
I still have no idea how you got all those graphics in such a short time! Its stunning how you did all of that in only a week, imagine if you had more time.
I'm with you on that one. The guy who did the graphics did an amazing job in such a short time. Glad to see people noticed.
I'm flattered XD