In adventure video games, there is always a moment when a totally obscure element that frightens you with its apparent complexity suddenly becomes obvious, crystal clear. The player's satisfaction is then at its peak, having then understood the incomprehensible, experiencing the duality: being proud of oneself / castigating oneself for not having understood sooner. This is exactly what happens in "Existence", a game that have everything to impresse with its first impact, but which proves very accessible as soon as you become familiar with the clues. A nice full3D contribution to YAZJam4! Well done
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EXISTENCE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONCEPT | #1 | 3.500 | 3.500 |
SCENARIO | #1 | 3.500 | 3.500 |
GAMEPLAY | #2 | 3.500 | 3.500 |
AUDIO | #2 | 3.000 | 3.000 |
Overall | #2 | 3.417 | 3.417 |
GRAPHICS | #2 | 3.500 | 3.500 |
ORIGINALITY | #3 | 3.500 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- J'ai aimé l'idée du labyrinthe avec les changement quand on le parcours. J'ai aimé l'énigme simple mais pas l'évidence au premier abord. J'ai apprécié le clin d'oeil à Talos Principle. J'ai passé un bon moment. Petit bémol (mais qui n'a pas été pris en compte pour les notes), le jeu ramais si je streamai avec ma cam en même temps, peut être un peu gourmand en ressource ? ;) En tout cas c'est une jolie réalisation que nous avons là. Presque déçu de n'avoir qu'un seul labyrinthe !
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