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AIstroids's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
On Topic | #333 | 3.378 | 3.700 |
Visuals | #551 | 2.739 | 3.000 |
Creativity | #562 | 2.830 | 3.100 |
Sound | #572 | 2.373 | 2.600 |
WOWIE! | #593 | 2.465 | 2.700 |
Simplicity | #643 | 2.921 | 3.200 |
Fun | #696 | 2.100 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
https://www.aiva.ai/
Credits
DarkRoastTech
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Comments
+ Completely in the theme.
+ I love the idea
- Realisation is a bit under: bugs, balancing, UI not showing which powers are available
A great entry for me, as a starting point for something very interesting. For this version I'm not really enthousisatic to replay much.
Thanks for the feedback psevrai
I liked the explosions but I got myself in a glitch that I got -70 gems and could use every item continuously
Well.....Dont 😀 JK JK
I also ran into an issue like that while testing, but only once, so i ignored it and forgot. I think it happens when you click too fast on items and it goes below zero, ill look into that for future releases.
Thanks for the feedback Mikumabu
Simple concept that fit the theme well, Congrats!
Cheers Anderson, appreciate the feedback
Nice job on the visuals and concept. The only thing that's bothering me is that it's really confusing at first and you can just spam those for keys to break the game cause nothing is stopping you from that and the Ai feels really rushed. Overall nice job, tho a tutorial and some bugfixing would make this much better.
Thanks for the Feedback Kae, it was my first time using GDevelop and there was a lot to learn, especially on implementing AI :(
I will keep this comment in mind moving forward!
Can't wait to see your future creations! For the first time, you really did wonderful
Confusing at first because I thought I had to catch the Gems with the ship. Needed some balancing issues regarding Gem counts and Power-ups.
Thanks for the feedback JoaoCupido, the idea was that the ship would automatically catch the gems using AI, but after spending half a day trying to program it to avoid Astroids, shoot astroids and catch gems i gave up and made it clickable.
I also had plans to balance the gem count and power-ups, but this is what happens when scope is too big :)
fun