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What It Takes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #45 | 3.867 | 3.867 |
Topic | #51 | 4.100 | 4.100 |
Fun | #114 | 3.733 | 3.733 |
Simplicity | #146 | 4.000 | 4.000 |
WOWIE! | #151 | 3.600 | 3.600 |
Visuals | #320 | 3.400 | 3.400 |
Creativity | #354 | 3.300 | 3.300 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
The music was made during the jam by our musician, JMCD.
Credits
Galse22 & JMCD
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Comments
Nice and well executed game. Take on the theme is good be seen a lot in this jam. (Note: I didn't understand why we must use LMB and not E to throw corpse). Thought game is good, with a good level design. I like that level are chained. Controls feels good. Great work.
Really nice concept and execution! Great music!
Really nice game! The music was fantastic, probably one of my favorite parts. The idea for the game where die = platform is one of the most commonly used in this jam, and no one could've forseen that it would've been, but some extra unique gimmick would've been a great addition, also, left click to throw is a really weird keybind, why not just have it be E again? The art was fine, the holding sprite looked weird, but it didn't hurt my experience. Overall, I still enjoyed it and played all the way through, but some interesting gameplay hook and some more polished sprites would've greatly benefited the game. It's a Good Game.
good puzzle game that make your brain go “Huh, i didin’t know that” deserves the 5 stars
I had tons of fun while playing this game. Really good job. Good luck.
Nice work, really fits well the theme. Love the art style
awesome game with a nice aesthetic! a bit uncomfortable though with how slow the player is