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What a Charmer!'s itch.io pageAre you participating in the Novice, Intermediate, or Advanced category?
Please explain why your team qualifies for the category you chose.
N/A
How does your game relate to the theme?
You are Pedro, a charming little bird who owns a small shop where he sells different kinds of magic items like charms. Dance for your customers to charm them so that they will buy more expensive items. With the money you get from selling items, you can buy new charming clothes.
Specify any and all pre-made assets in your submission.
We made everything ourselves during the jam, except for a few cc0 sfx mixed together for things like buttons
Feedback?
Where can we contact you?
fetiwar@gmail.com
By submitting, you and your team agree to all rules listed.
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Comments
Perfection. Literally.
The game is fun, it has beautiful art, i didn't notice any bugs, and the music is nicely done! Your team outdone themselves- Keep it y'all!
Such a cute game!! I love the music and the art, they really bring such a cute and calming atmosphere!! I got so hooked on the rhythm game haha. I feel like the top and down arrows are hard to get right, but I'm really bad at rhythm games so that might be the case.
Great game! Left some positive feedback in the comments already, so will leave some other here as well. I wish it helps.
I felt the up and down arrows kinda hard to get the timing, they have a shorter time to preview and a different preview time than the side arrows, making it rather confusing. I think the game would work great only with the side arrows, and focusing on making the timings more strict or something. If you wanted to add a twist, maybe another kind of cue. Maybe a huge line circle that shrinks and you have to press space or down. This would be different than the arrows but still have the same preview time.
The main menu has an empty button? Below the play, there is a space with nothing for some reason. Maybe some cut content? Or a bug?
As a side note, does the arrows timer system syncs with the dsp time of the audio system? Or they are currently running independently and you hope it doesn't desync? Because there was one occasion I felt it was a bit off
Other than that, really impressive project for a 72 hour jam! Congratulations to all!
thank you, having a difrent cue instead of the up and down arrows is a really good idea. The empty box in the menu was supposed to Container a volume slider but we didnt have time to implement that. The arrow system is supposed to be synced and it works most of the time on desktop but in browser if you tab out it can happen that the music gets desynced for some reason eventho the arrow system read the current time of the musik. Thanks a lot for the Feedback.
Great! Happy to help.
Oh, I see, so that's what happened. I think I was alt tabbing in some occasions to take notes for feedbacks.
This is so fun and cute!!! I love rhythm games, so I was very engaged.
I have a small feedback though: the up and down arrows have a shorter preview time (since the screen is wider), which gave a weird gamefeel (but maybe it was just part of the difficulty!)
Oh, I also love the idea of using the money earned to dress him up. Great game!!! :-]
thank you, we sadly didnt have time to add indecators for top and bottom arrowsπ. lets just say its part of the dificulty