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No Way Back's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.200 | 4.200 |
Creativity | #2 | 4.100 | 4.100 |
Overall | #2 | 3.860 | 3.860 |
Audio | #2 | 4.000 | 4.000 |
Gameplay | #3 | 3.700 | 3.700 |
Visuals | #12 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The story
Did you choose to incorporate the limitation into your game? (Yes/No)
No
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Comments
That was one sad frog. Really nice work!
Damm, that was touching... I'm usually not the kind that's into more deep emotional stuff, but I do admire it, after all that's how you're supposed to do art.
The game itself is also excellent. The wall jump is a little hit or miss sometimes but it definitelly feels good to pull off. Everything feels very smooth and polished actually, so nice work there!
This does feel very personal tho, so if it is I just wanted to say that I really wish the best for you moving forward. It's funny to think that this specific jam appeared this specific moment with this specific theme, maybe there's something to take from here
What a wonderful entry! The way you applied the theme was super unique. Overall an enjoyable and impactful experience!
Definitely able to feel your pain.
Storytelling sort of reminds me of 'walking simulators' except in this case it's a puzzle game, so the story is told as you complete each puzzle. Nothing was too difficult (or too short either!), so I was able to read each thought, process it, and move on to the next one without a long delay. So good job with that!