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A jam submission

Dave Wakes UpView game page

A top down narrative that never is what it seems.
Submitted by iDev (@iDev_Games) — 2 days, 7 hours before the deadline
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Dave Wakes Up's itch.io page

Amateur or Pro
Amateur

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Comments

Short but interesting! I included it in part 2 of my WAG Challenge compilation video series, if you would like to take a look :) https://youtu.be/nU71CM_eL8Q

Developer

Thanks! We really wanted to add more interactivity, actually we had much more ambitious ideas. Though i do completely agree. We pushed the player to explore without anything to look at! With a bit more time, could have been a lot better. Thanks!

-iDev

Submitted

A cool game! And made in only 48 hours! Yeah, I wish there was more interactivity, but I guess that's a sign of getting really drawn into a game. The top-down style was really interesting and different, it was fun!

Developer

Glad to hear your opinions. Sorry you didn't like it. Hopefully we will do better next time.

-iDev

Submitted

Well, the concept was vaguely interesting...and sadly, that's all I can really say about it. The story feels like a Matrix ripoff, I'm sorry to say, and the story isn't explored in a really enjoyable way. Since I didn't see anything else that could be examined with E, all that's there to do is press E to continue the story, and this isn't very fun. In a game like this, I expected to be able to interact with other things using E. Also, the story itself is riddled with typos and grammatical errors, making it even less enjoyable. When your game is essentially "press E to read", please at least make the text that needs to be read is free of errors, because otherwise it's really frustrating. Finally, when text is on the screen, it seems a couple seconds need to pass before E can be pressed. I really don't understand the need for this, and since I'm a fast reader, it's was a bit annoying to read the text and just wait for the game to finally let me press E.

Developer

Thank you, means alot! Don't get me wrong theres plenty of room for improvement. We knew that we had to sacrifice some things to get it done. Thanks for playing!

-iDev

Submitted

Wow, you did great to get this done in only 48 hours, great job getting an entry in at the last! It had some really cool effects, and the story is an interesting concept.

Developer

This was developed in under 48 hours from the ground up in construct 2. All art was designed for this game and hasn't been used anywhere else. Music also completely original for the game too. If you enjoy it and would like to see a next episode then please share. Also take a look at my other games.

Enjoy

-iDev