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Keeper of the Sacred Flame VR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #19 | 3.286 | 3.600 |
Overall | #26 | 2.678 | 2.933 |
Matching the theme | #29 | 2.373 | 2.600 |
Technical Feasability | #29 | 2.373 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
e-mail adress
ryan.gerhard.clark@gmail.com
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Comments
Beautiful!
Felt like I was orchestrating theatre.
A very relaxing piece of work after a pretty intense weekend of work!
I'm glad you liked it! That's exactly the vibe I was going for.
Nice roman/greek empire environment - was able to interact with both flames, hands would stick to surfaces - but no movement (Oculus).
Well done!
Thanks! I didn't actually build in a movement system because there's nothing for the player to do besides interact with the three flames. Do you think it would it have been better if I had put in a movement system, but put also up barriers to keep them from leaving the starting area?
Hey, it was a good experience overall! I like how the flame looked and the dust effect. It's a very nice job for the first VR jam.
Initially, I thought nothing was happening, like the statues would light up again and again so I thought it was under some loop. But later realized it was part of the experience.
I have HTC Vive, and my laptop has a 1060 GTX graphic card, it was slightly laggy for me, were you using real-time lighting?
Half-life Alyx works perfectly fine so I guess you need to optimize your app a bit more.
Thanks!
The flame effects were all from a really great free unity asset called Procedural Fire, if you want to check it out.
And yeah I used real-time lighting. I'm still pretty new to all this, so do you know if real-time lighting works for VR apps if it's optimized well enough, or is it generally just too performance heavy?
I couldn't get it to work on Oculus Quest 2 airlink. On keyboard I could move, but I couldn't start the game. Edit: got to work with steam VR. Nice visuals.
Were you able to move your hands around? To start the game you have to touch the flame in the center. I probably should have made that more clear.