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A jam submission

OrderUpView game page

Your mission is to deliver power packs to mysterious monoliths
Submitted by Verdant Games — 7 hours, 4 minutes before the deadline
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OrderUp's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment - How much you enjoyed playing this game.#53.6673.667
Concept - How interesting or unique the game is.#213.6673.667
Overall#243.4443.444
Use of Theme - How well the game incorporated the given theme.#383.2223.222
Presentation - How well executed the game is.#413.2223.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What assets did you use in this project?
Free VR Template, Kenney, Free Skybox

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Comments

Submitted(+1)

pretty fun game but i only was able to do the first level cuz i couldnt go back to the level select thing because the screen went black when i tried

Developer

Thank you for the feedback, I'm going to look into this bug. Happy you enjoyed it. 

Submitted(+1)

The games where you have to be fast and also think fast I like very much, diffactly I liked this game of yours very much! I had a little confusion at first figuring out how to teleport correctly, then after I got the hang of it I really enjoyed it, thank you very much!

Developer

Awesome, happy you liked it and thank you for the feedback! 

Submitted(+1)

Great work, a challenging game too, I actually really liked the starting bit where you could speak to all the characters, you didn't need to do that but did anyway and it added a bit of Humor to the game so nice touch! 

Developer

Thank you, happy you liked the characters! 

Submitted(+1)

Heyy, i really enjoyed playing this game!! I liked the music which indicated the time left and i think i dont have to add more to the stuff BBit solutions wrote. Keep it up. great work

Developer

Thank you, happy you enjoyed it! 

Submitted (1 edit) (+1)

Very fun to play! I'd even say unexpectedly fun because of such basic visuals. But distances are well calibrated and movement is fine. I passed all the levels. What can be improved: visuals, variability of mechanics. After the blue star to hang in the air I expected some more new mechanics in next levels. Also I had to restart game few times because it stuck in the end of level. Luckily the progress is saved. Good job!

Developer

Thanks so much for the feedback. Glad you had fun! 

Submitted(+1)

Fun game! I like the climbing mechanics, as I haven't really seen them used before. I just wish that the line that shows up to grab the blue dots would always show, as I had a hard time positioning my hands to grab the dots without it.

Developer(+1)

Glad you liked it, thanks for the feedback! 

Submitted(+1)

Seems we had the same idea for the name^^

Played all 5 levels, it's really fun!

Some feedback:

  • That flying idea is cool. Could maybe be explained at the beginn a bit better. Maybe similar like the backpack explanation when you are directly in front of the obstacle the first time.
  • I like the level design (e.g. backpack placement in level 3)
  • It's a bit weird, that the UI is behind the player. Missed it for a few moments after finishing 1st level.
  • The blue element should be maybe 3D, so that you can see them from everywhere (except you want that for level-design reasons). Especially the "brighter" ones were hard to see. They in level 5 were actually very noticable

Little bugs: 

  • When having continuous rotating enabled, the direction seems to be sometimes wrong after teleporting
  • When clicking "select level", i twice got a black screen, so that i had to start the app again. But no worries, progress was saved :-)


 

Developer(+1)

Oh wow that's funny we had the same name. Thank you for the feedback, I appreciate it! 

Submitted(+1)

I enjoyed the first level. It's important to remember that people are really stupid.  It took me a while to realize I was supposed to use teleport to climb the levels. I also ran into a bug that prevented me from getting past the first level. The screen just turned black.

Developer

Thank you for the feedback! I'll look into that bug you mentioned.