Impressive jam entry! Your game really feels spooky 👏🏻
I guess it's a combo of a cool fog effect, sound and an environment that feels functional but abandoned, haunted 👍🏻
Criteria | Rank | Score* | Raw Score |
Halloween Spirit - Does it capture the spirit of Halloween? | #4 | 3.667 | 3.667 |
Use of Theme - Was the theme incorporated well? | #4 | 3.000 | 3.000 |
Overall | #5 | 2.867 | 2.867 |
Sound Design - Was that bump in the night the perfect SFX? | #5 | 2.333 | 2.333 |
Aesthetics - Does the game look great? | #5 | 3.000 | 3.000 |
Enjoyment - How fun is the game overall? | #6 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Great environment, I liked it a lot, very spooky!
Wasn't sure of direction or what I was suppose to do, So I just wandered around, seen the ghost near the exit and flashed him :P
As mentioned the game over screen was a issue, thinking that a ScreenSpace overlay canvas, would have been better as a world space Canvas placed/instantiated near the player.
Still great Job in a short time.
First game to give me goosebumps!
Let's start with the Good :
Shrimple Notes To Consider In the Future :
A fun creepy bank as a late night security guard, what's not to love?! It was properly creepy all the way through. Thank you for participating and for your submission!
Thank you so much for the feedback! I'm really glad to hear the atmosphere had the desired spooky effect and that the flashlight mechanic worked well for you. I've taken your notes to heart and have already made some changes, like improving the audio variety and adding clearer goals. I'll be updating the game after the jam ends, and I hope you'll be able to test out the improved version as well. Thanks again for hosting the jam and for taking the time to play my submission!
Agree with the prior feedback that the game wasn't clear on the task to complete. A survival timer would make a lot of sense. Maybe in the form of a wristwatch? I loved the foggy effect and the movement was nice and smooth. Very impressed for the short turnaround time.
Agree with the prior feedback that the game wasn't clear on the task to complete. A survival timer would make a lot of sense. Maybe in the form of a wristwatch? I loved the foggy effect and the movement was nice and smooth. Very impressed for the short turnaround time.
I really like the look of this game, had a spooky atmosphere and the fog effect worked a treat.
I also have similar comments as ToreadorGames, the obvious things were the torch was way too yellow and the game over screen was 2D & massive and too close to the camera...
I wasn't entirely sure what the goal was in the game until I encounter the ghost the first time, but I'm guessing it's to avoid it for as long as possible. So it would have been nice to have a brief explanation at the start, and perhaps a timer for how long you survived.
All in all, great job on the Jam - a really spooky experience!
Thanks.
I completely agree with your points. The torch color and game over screen are definitely things I can improve, and I appreciate you highlighting those. I also realize that a clearer introduction or explanation at the start would help players understand the goal better, as well as adding a survival timer to enhance the experience.
Thanks again for taking the time to provide this feedback. I only had two days out of the seven to work on the submission, but I’m excited to keep improving the game based on all the feedback from the jam. Hope to bring a more polished version soon!
This was vaguely reminiscent of Boo from the Mario Games, where observation stops the horror in its tracks. Why was your environment a bank? I would have liked the flashlight to be whiter, the yellow really washed out everything. The (spoiler) scared me the first time it caught me, and I liked being able to fend it off for a time.
For some reason, the Game Over screen wasn't in VR, so it read something that looked like GEAR.
Spooky! Nice job!
The environment been bank i wrote the description on my page, unfortunately i didn't have time to add it to the game before it starts me and my partner only used 2 days.
The game over screen too was added last minute i sent without testing but it has been fixed now, sorry.
Thanks for the feedback i really appreciate it
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