The 3d looks very nice and I like the music, although it quickly gets annoying. The game becomes too difficult already on level 2 in my opinion. The shadows look strange but I understand this may be to keep the game from lagging.
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Shadow Steps's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Focus & Theme | #24 | 3.569 | 3.727 |
Graphics & Animation | #27 | 3.656 | 3.818 |
Music & Sound | #30 | 3.220 | 3.364 |
Overall | #39 | 3.177 | 3.318 |
Fun & Design | #51 | 3.133 | 3.273 |
Technical | #55 | 2.872 | 3.000 |
X Factor | #67 | 2.611 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
Both "Racing" and "Escape" is a part of the core mechanics of the game. Where the player is escaping while racing against time.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
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