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A jam submission

Handicapable of killing zombiesView game page

Submitted by Purple Moss Collectors — 6 days, 14 hours before the deadline
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Handicapable of killing zombies's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#293.6673.667
Fun/Design#423.5333.533
Technical Implementation#433.4003.400
Overall#463.3733.373
Music/Sound#513.2333.233
Graphics/Animation#893.0333.033

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
Firing your miniguns not only shoots bullets but is the only way to move the player

Team Size

Solo (1)

Completeness

Complete Game

What tools did your team use to construct the game?
Godot

Which art and audio did you / your team NOT create?
Sound, music

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

This is a neat idea. My high score was 80 so I didn't quite beat yours. I found that it was easiest to just sit in the corner and shoot out; some pickups or other incentives to move around more might help to avoid that. The visuals are nice and consistent and the controls feel good. Nice work!

Submitted(+1)

Very fun game! I absolutely love the idea and it was implemented really well!

The music choice is top tier and the game name alone deserves 1st place

Submitted

Really fun game! Kudos for the diversity and inclusion too :)

Congratulations for the game!


Some feedback:

  • Add an UI element to help the player understand that the guns are overheating.
  • The game feels too difficult for me, maybe target a 5 minutes game session and tune the difficulty for that time would be helpful

Submitted (1 edit)

Very fun! Great title :D

Submitted

Interesting and fun game.  One of the most unique zombie designs I've seen in a long time. ;)

Submitted

Nice art. Music fits the tone fairly well. The premise is pretty original, and the 3-barrel firing is a very nice touch.

I'm not sure why this was happening, but I tended to drift toward the top right corner. Unable to maneuver out of it, I would eventually die in that position. Unclear what was going on there, whether it had something to do with the game or perhaps my own mouse.

One suggestion is that the zombies not spawn without warning in the middle of the court. They can either spawn outside the visible boundaries, or in the middle of the court with some warning in advance.

Submitted (1 edit)

Great job the art is great the sound are great the concept of bring a defense wheelchair is funny. Main bit of feedback is that when you turn the velocity continues in that direction and not from the firing point. Overall great job well done.

Submitted

Interesting theme! the most unique zombie setting I've ever seen)

Good idea with a knockback! I used it in my game too) But I have some problems - after a few kills I'm stuck in a corner and can't get out of it. If I turn my back on the zombies, I roll right into them and overheat the guns. So I stay in the corner =/

Viewing comments 28 to 21 of 28 · Next page · Last page