I got to the big gap level, but I couldn't figure out how to clear the space. I tried seeing what would happen if I touched the red and the game seemed to just break. It almost looks as if the camera just shoots to the top left of the screen when you hit red. From what I played though, it's a little slow, but pretty fun to be in control of two players at once. It feels like a constant state of flow bouncing around and having the other follow, potentially even taking their own path to get to the end. Good work
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STICK TO THE EDGE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #294 | 2.055 | 3.250 |
Theme/Limitation | #311 | 2.055 | 3.250 |
Technical Implementation | #347 | 1.581 | 2.500 |
Music/Sound | #359 | 1.265 | 2.000 |
Overall | #363 | 1.550 | 2.450 |
Graphics/Animation | #410 | 0.791 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
sticky edges, two characters, one is boss, second is minion.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
buildbox
Which diversifiers did you use, if any?
made in one day
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