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A jam submission

Tristangular [Windows]View game page

Simple game made in 6 hours for a gamejam
Submitted by Boxply_Dev — 6 hours, 53 minutes before the deadline
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Tristangular [Windows]'s itch.io page

Results

CriteriaRankScore*Raw Score
Music/Sound#3091.7392.750
Fun/Design#3171.8973.000
Graphics/Animation#3441.7392.750
Technical Implementation#3471.5812.500
Overall#3481.6762.650
Theme/Limitation#3751.4232.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
It's taking place in a room, with 4 edges... Always on the edge. And as in the pictures. the boss spawns every 60 to 120 seconds!

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
C#, Unity

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Comments

Submitted

I mean, for only 6 hours, it's pretty good. The visuals are nice, the sound is pretty satisfying, and it's got some nice music. I do wish you at least put the controls on the game page as I thought the mouse was what I needed to use to do something as the character turns toward the mouse. Also, not sure what the plus signs did if anything. Good work, though

Submitted

It took me for a while to figure out the controls

Shift key to Dash

wasd or arrow keys to move

I liked the gameplay and killing the enemies were satisfying.  but i feel like one hit kill is kinda unfair

Developer(+1)

true... I did just make the game in 6 hours right before the submit time. And That too without any planning haha. Sorry for any inconvenience!