Play Dumb Game
Tristangular [Windows]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #309 | 1.739 | 2.750 |
Fun/Design | #317 | 1.897 | 3.000 |
Graphics/Animation | #344 | 1.739 | 2.750 |
Technical Implementation | #347 | 1.581 | 2.500 |
Overall | #348 | 1.676 | 2.650 |
Theme/Limitation | #375 | 1.423 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
It's taking place in a room, with 4 edges... Always on the edge. And as in the pictures. the boss spawns every 60 to 120 seconds!
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
C#, Unity
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Comments
I mean, for only 6 hours, it's pretty good. The visuals are nice, the sound is pretty satisfying, and it's got some nice music. I do wish you at least put the controls on the game page as I thought the mouse was what I needed to use to do something as the character turns toward the mouse. Also, not sure what the plus signs did if anything. Good work, though
It took me for a while to figure out the controls
Shift key to Dash
wasd or arrow keys to move
I liked the gameplay and killing the enemies were satisfying. but i feel like one hit kill is kinda unfair
true... I did just make the game in 6 hours right before the submit time. And That too without any planning haha. Sorry for any inconvenience!