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A jam submission

GELuView game page

Submission for the second VimJam, made using Godot Engine (my first such game).
Submitted by ALEX11BR — 22 hours, 4 minutes before the deadline
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GELu's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#2372.4533.167
Technical Implementation#2402.3243.000
Theme/Limitation#3092.0662.667
Overall#3141.9362.500
Graphics/Animation#3521.6782.167
Music/Sound#3701.1621.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
Every level ends with a boss, and the levels put the player in some sort of on the cliff (matching the on the edge restriction) situations which require a careful positioning.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Godot

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Comments

Submitted

nice game! simple but cool graphics, unique gameplay and has good replay value, overall enjoyed playing this challenging game! congratulations! keep it up!

Submitted

Pretty cool idea. The 2nd level is very trial and errors as you can't see much and there's a lot in one space, but I still had fun with it. He's such a cute little circle.

Submitted

Sadly there is no sound, graphics and especially technical implementation could be improve but the game is playable and readable. Very good ideas, fun design. You make a great work on theme. Great game overall because of original and fun gameplay