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Capture the Banana's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #362 | 1.591 | 2.250 |
Theme/Limitation | #408 | 1.768 | 2.500 |
Graphics/Animation | #411 | 1.591 | 2.250 |
Fun/Design | #420 | 1.591 | 2.250 |
Overall | #425 | 1.556 | 2.200 |
Technical Implementation | #438 | 1.237 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
The player goes THERE (the enemies' side) to collect the bananas (which are the COLLECTABLES) and then runs BACK (to the safety of the blue side).
What was your team size?
You and one other jammer
Which of the following content in your game is NOT 100% newly made for the jam?
(Other than general-purpose custom code)
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Use a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme
The game is as long as a single backing music track
If you did any of the optional challenges, explain how they were used:
Theme Party - there are two opposing sides, the player vs the orange juice, so it fits duality.
In a Song - the music is 1 minute long, and one game is also a minute long
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