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Expecting Groceries's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #10 | 4.313 | 4.313 |
Overall | #29 | 3.858 | 3.858 |
Graphics/Animation | #45 | 3.938 | 3.938 |
Fun/Design | #54 | 3.813 | 3.813 |
Music/Sound | #55 | 3.625 | 3.625 |
Technical Implementation | #66 | 3.604 | 3.604 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
A father to be must dash through a dangerous grocery to collect last minute cravings for his pregnant wife. All the time the Store Clerk is waiting to close shop so Lester Quest better think fast!
What was your team size?
You and one other jammer
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Feature secret items rooms or features in the game
If you did any of the optional challenges, explain how they were used:
Every third round Lester Quest will mention how thirsty he is. A hidden energy drink can be found specially in this stage yielding a permanent speed boost!
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Comments
I found a bug where the dialog swapped the faces of the characters (see below).
Also, the art was GREAT! I really loved it.
For me, this game brought back memories of my significant other running all over town trying to find thin mint ice cream. Pregnancy cravings can be brutal, at least "pulled pork on vanilla ice cream" was not one we had to deal with.
But it does sound appealing right? Right?! haha we picked some real random combinations to feed into the dialogue system. Thanks for playing and glad you enjoyed! I'm looking forward to fixing that dang portrait swap bug this weekend.
Haha! Yeah, I loved the crazy combos!
I know how you feel, I think we are all looking forward to fixing our games post-jam.
(Although mine will have to wait since Ludum Dare starts today.)
Honestly really great game, great job adding particles to pick up locations that helped find the ingredients. as mentioned by some other the dialogue looped here and there but not game breaking. Pretty fun game, Awesome artwork, the portraits are super impressive and the animations are on point.
Thanks so much for your compliments and your time!
Yeah we had a hard time re-creating the bug before the jam and then when we finally found it it was too late to fix. But after the jam we will! Appreciate the artwork compliments since it was my first go at game artwork. :)
Fun and very humorous! It fit the jam's theme really well. There were a few dialogue bugs. For example occasionally the portraits were not matching up and sometimes the conversations got stuck in a loop. These were minor though and didn't affect the gameplay. Overall great work!
We appreciate you playing and the feedback. Thanks so much!
Yeah that silly bug hid from us for a long time but by the time we figured it out it was too late :'( But we will fix it after the jam ends!
I really liked your game!
Can you please add a tutorial at the start to the controls will be more clear? (I didn't realize the the boost is to your mouse location and thought it wasn't working right)☺
Thanks for playing!
Yeah, you have a good point, it's on our list of "too add"s thank you so much for the feedback :)
Crazy to think this was made in a week!
Very good game, fantastic artwork and a good few chuckles in there as well.
I thought I would try this game out quickly and ended up sticking with it for a good 30-45 minutes or so! Could play it over and over
Oh wow, that is high praise! Thank you so much. We hope to add more content / different stores / more story and jokes. :) So glad you enjoyed and we appreciate your time.