I really like the whispery arpeggio and the brass melody makes for a nice villainous atmosphere! The abrupt ending is also very nice. One of my favourite sumbissions :)
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Villains theme's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Sound | #12 | 3.469 | 3.800 |
Memorability | #12 | 3.104 | 3.400 |
Originality | #20 | 2.921 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What is the most interesting interval in your leitmotif/theme?
the aumented 4th between E and Bb
Comments
You did a great job of sounding both confidently familiar and very different. My favorite parts were the contrast between the whispery rhythmic beginning and the sudden brass/drum entrance. Also loved the piano ornamentation around 0:20-22 (I might have even made it slightly louder).
I feel like this one really embodied a "larger than life" level villian by using the heavy brass and that arpeggio. I can also really imagine this motif being a recurring segment of a game/show that I would absolutely remember, well done!
The spacey arpeggios that outline the E diminished chord sets up a creepy vibe that is complemented by the driving drum and double bass. I am a big fan of the fanfare feeling of the brass melody. The echoey piano contrasts the sound well and adds depth to your piece within the time frame. The choir that comes in at the end on a major chord is what really gives me Star Wars/outerspace vibes. I think ending with the French horn rip is unique and and interesting way to end it. Overall, great job creating a memorable and unique theme. Your theme is short and simple and you were even able to repeat it once which drives the memorable part home. I think these are some essential components of leitmotif that you did a really good job with. Thank you for sharing!
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