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A jam submission

District Shopkeeper Week 2 Vaultacular Jam EditionView game page

You're an ambitious District Shopkeeper and earn gold by selling various items to the locals.
Submitted by CarbsCode, TayisCZproductions — 2 days, 6 hours before the deadline
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District Shopkeeper Week 2 Vaultacular Jam Edition's itch.io page

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Comments

HostSubmitted

there is so much potential in this game jam game! and the colours made me feel i was reading an old map. 

It took me a few tries to understand how everything works. but when i did! boom. unstoppable! 10/10 would be a lumberjack again! 

Developer

Thanks vault! Appricate you playing our game especially on stream it was invaluable being able to see what you were doing or trying to do and reacting :) We ARE super excited to get this to a full release :) I will be making a page for this game probobly this weekend where it will continue to be updated as features are added to it :D

Submitted

I love the art style of this game and the overall feel. It will clearly be more fleshed out in the future (given the demo levels shown).  The pacing on the mining / gathering levels is good, though the shop level could use some options to speed up. I'm not sure the value of someone asking to buy stock you don't have enough of. Maybe it would help to have little bubbles over shopper's heads so you get an idea of what people might want and can make better decisions on wether to sell?   Either way, the art style is great and fits together very cohesively. 

Developer(+1)

Thanks for playing our game Mottzy! Really appricate your feedback as well :) Def plan to look at speeding up the shopping experience and I also did have this very idea of having little items apperer above the townsfolk heads to some how add to the strategy of the game and make if feel a little less random. Perhaps the icon would show and they could all line up then you use your skills each turn or something but yeah still working out the details for sure haha Want to make it fun and skillful moreso then a game of chance you know? Thanks again for the kind words it means alot to us!

Submitted

Nice little simple but consistently used mechanic for the minigame. I like that you have to choose how to spend each day but time still goes on. As I mentioned on the earlier preview there are times where text doesn’t read too well (specifically the “Press A to continue” in the town. And it can take a while for townsfolk to get to the store. But a fun little game nonetheless.

Developer(+1)

Thanks for playing the game FatWed! Really appricate the feedback. I did remember you mentioning the press A text which I can def see now its pretty rough to see haha I totally forgot to fix that D: Should def be easy to fix though just put some dark color around it or behind it perhaps.

About the speed of the townsfolks and how long it takes. We do plan on having either a skill (passive or active) that will speed up how quickly the towns folk will be noticing and wanting to shop which will be nice when you get additional turns/ transactions. (We are actually going to redesign the ui for the turns and make it less arbitrary by having it be a stamina bar and have chunks come out each transaction too! This will make it feel less arbitrary and make it easier to have skills effect this stat! )