albeit a bit confusing at first, this was overall a great game, it is quite hard for someone like me but I enjoyed at and I truly appreciate the creativity, the concept is so interesting, all of this is backed by the great visuals and sound design, overall great work!
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Ruins of Desdemona's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 4.111 | 4.111 |
Use of Theme | #2 | 3.889 | 3.889 |
Visuals | #3 | 3.778 | 3.778 |
Overall | #3 | 3.444 | 3.444 |
Audio | #4 | 3.222 | 3.222 |
Gameplay Enjoyment | #9 | 2.889 | 2.889 |
Overall Enjoyment | #17 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like that this game is experimenting with new concepts. I think it was a little bit overwhelming at first for me to both walk + dash + think of what card to use. I think limiting the player's deck at first and only let him get new cards once he is familiarized with the deck may help a bit.
It's a little confusing without much information. It's unclear if I'm killing the wizards or not and also the walls of the map don't work aswell as the wall card, so you can kinda just leave the game. The art is really really pretty and the cards and spells seem really really cool! Though the confusion sorta doesn't work amazingly since it sorta traps you on the spot. BUT THE ATMOSPHERE IS REALLY COOL AND I LIKE THE HUD AND EVERYTHING! The monsters seem really cool I just wish there was a little more feedback to know if I was doing the right thing or not. Also I like the quotes at the end of the game!
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