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Kinerus

151
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A member registered Jul 31, 2020 · View creator page →

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This was really well made! and the randomly generated level is a nice touch especially for a game jam! 

Loved the boss too, that was really good! Great job :)

This was really well made! and the randomly generated level is a nice touch especially for a game jam! 

Loved the boss too, that was really good! Great job :)

Thank you so much :) Super proud of the animations, they took so long I wish I had time to make enemy ones haha

thank you so much!! :)) And dw abt the restart button too much! Game Jams be like that with small things we don’t think about, as im sure u noticed my control layout for my game is pretty bad and i didn’t even realise

I still had a great time after i downloaded it! It was good both options were there! And dw about the bugs and stuff! Gamejams be like that, you did a great job :)

This was so great love the narration, the parkour segment was really tricky! It was hard to get used to the slipperiness and also get used to how far I travel when diving.

This game was great, I had a lot of fun coming up with the solutions to the puzzles. The different mechanics that get introduced all made the puzzles really interesting. I especially love how I had to also use the cat to push down some buttons or act as a barrier to stop things moving along the arrow tile's paths!

I had to download the game since the alignment of where I was clicking and where my mouse was acted weird in the browser version.  Some of the objects when going along the arrow path stopped an extra tile back from where they were supposed to land. That didn't stop me from being able to solve the puzzles tho!

 The amount of levels made in time for the jam was really great and I had so much fun playing :) congrats on getting the game done in time!

This was really cool to play and I caught onto the idea really quick, so great job on that! it's like sumo wrestling.

It was really easy to exploit since I just had to sit at the edge of the screen on the side and dodge enemies while they flew off.

Great job on finishing the game in time for the game jam :)) it was a really great submission!

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Amazing work! The solution to the maze was pretty cool :)

only issue I noticed was that when you select which controls you use, it gives you the opposite of that.

This game was really fun! The only feedback I have is that the enemies have too much health and are too easily avoidable, so it was much easier to just go passed them rather than deal with them and also the jump feels like it goes really high.

The art was really great and the animations are really nice, I also really enjoyed the platforming segment of the boss fight! It was really fun and tricky but felt good when I worked out how to do it.

The balloons working as check points and incorporation of clown props was really nice.

one other thing is that the "restart" button could be in a less easy-to-click spot since I accidentally pressed it instead of the "load to last checkpoint" button on two occasions.

Great job on getting this game finished for the game jam :) you did so well!

It was tricky to adjust to aiming where they were going but you did a good job with the time you had!

This game is great, I really enjoyed it! The cold guy was my favourite :)

Blorpo is a big spike in difficulty, but other than that I think the difficulty curve is really cool and interesting! Like i'll struggle at the new boss, get used to the attacks and start dying from not paying enough attention to my health bar ToT 

The art, audio and everything are all really amazing, you did a great job!

This game's really great and I think it'd be cool if you worked on it to release it!

The concept is awesome it was really fun! I got stuck after a bit, it took me a while to realise I needed to hold down the mouse to phase through the blocks. But you did a great job with the idea, it's really cool. 

Also not sure if it was intentional but my cat was upside-down the whole time on the first level haha, but that wasn't a big deal or anything. 

love that you're leaning into the lack of time you had to work on the game like that!

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hey! looks like you forgot to publish the project!


tried to play it but didn't take me anywhere


Thank you so much I really appreciate the feedback :)

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I think I got too used to the controls while playtesting it so much that I didn't even realise, so thank you so much! :) 

That's okay it was still really fun despite that!!

I enjoyed the game, love to see the lil guy running into those boxes. The puzzles were nice a straight forward!

I really loved the art and was drawn into  the game from it! 

The animal designs are all so unique with so much character (love the elephant).  I really liked the idea but found the controls a little frustrating, such as items sticking to the mouse when i clicked on them and had troubles letting go to pick up different items.  This made them stack instead of holding one thing at a time, but unsure if thats intentional :) 

 I really liked the idea of mixing different items to create orders (especially drinks in the bucket for the large animals)!

Omg this game is great, the artworks for all the cats are so amazing and I love how I have to play so differently with all of them! Only thing is the difficulty is a bit easy throughout the game, it was sad I had all these abilities but didn't really need to rely on them! That's totally fair tho cuz game jam games usually need to be easy, but maybe something you might wanna consider!

Also I love how some of the cats make it harder for more reward like the sign spinner cat! Super awesome :)

ah yeah that's totally fair

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the game’s great! The only feedback i can come up with is some quality of life stuff!


the upgrade ui for the chickens could he clearer if it only showed us the chickens and upgrades that we’ve already unlocked, and it’d be nice if we could swap/pick the order of the eggs in the incubator rather than it be the order you put them in!


love the creative ideas for the chickens and how there’s multiple things you can do with the eggs so you gotta make decisions! And the incubator is really cool with how you learn the different combinations!

I like it! Wish there were some abilities that changed the play style, and maybe enemies that do the same!

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Lowkey food for the soul. Thank you Livid Wizard for getting me through the week.

Such a cute game!
(Optimised build below)

thank you!! i plan to do an update in the future and this is something i didn’t have on the list yet! so it helps alot!

Thank you for the video! I found some bugs I wasn't ware of in it!

Thanks so much! That's really good feedback I'll include after the game jam is over!

Omg I love this comment so much.

Thank you so much!!!

Thank you!! I really appreciate it!

OMG THANK YOU SO MUCH!

thank you so much! I really appreciate your help!

Thank you so much!!

thank you for playing it!! I plan to fix the things that caused it to crash when the jam is over, would you know what it was that caused it?

I love the gameplay loop you've got going on and the different gameplay segments are awesome! The art is also super super pretty! I ran into a bug on the second day where I could use the pestle but nothing got crushed.

TYSM!!! I'm so glad to hear that!

THANK YOU SO MUCH!! I really really appreciate it!

The game is really really cool! You did an awesome job!