THANK YOU!! I DONT KNOW WHY BUT I ACCIDENTALLY LEFT THE HIDDEN CHECKBOX ON! THANK YOU SO MUCH!
Kinerus
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I like the menu! The atmosphere of the game is really nice It feels like theres a whole lot of environmental story telling!! It feels like a really cool start to a game, the only problems I had were unintentional stuff, like you walk really fast diagonally, and you can use the jetpack to get out of bounds!! The voice lines are really nice and felt really fitting!! The colours of the environment with the nature, ruins and space were really nice together!!!
This game is REALLY COOL!! I really like the camera revealing stuff!! I've never seen that in a horror game before! I was really on edge the whole time and the monster and spirits a really cool!! I managed to escape on my third try! A bug I noticed was if I collected the camera and died, then Id be able to take pictures before collecting it again! I really like the first room! It took me a while to figure it out I kept looking in the controls to see if I missed anything!
I hope you use the mechanic in a longer game!!!
I really like that the saws keep ur jelly slime on them when you die to them! it helps the player be cautious of them the next time around! The game was fun and had a nice way of showing how the character moves!! I do think that the first level is a little harder than the other first couple so maybe it could be reordered or be made easier? not sure! But the levels were really fun and well designed! something I found was that the sides of the screen were climbable, though I didn't have many opportunities to try to exploit that! VERY CUTE GAME!!!
Its really cute!! The art feels like its own little style which is really nice! It fits together well! I like that you can choose which level to play even if you haven't unlocked it yet! The wind effects are also really nice!!! If you wanted to spice the game up I'm sure adding variable jump heigh or something would go a long way!! The music was also really really relaxing! I really like the title btw!!!
This game answered life's greatest questions: "What is a day in the life of a turret?"
The shooting is really fun and I like the graphics and models!! It was really really fun, the only problem is meteor visibility personally, since I need to look up and around lot at space its a little hard to keep track of where ive checked, so maybe 3rd person or a higher fov would help that? But its only really a problem when meteors get mixed in with debris! WHICH BTW THE DEBRIS FLYING APART IS REALLY NICE!!!!!
OKAY THIS GAME IS AWESOME!! I was a little bothered by how close the camera was but that just made me have to keep track of the ghosts at the same time. Maybe the feedback I could give is letting the person know that there are 3 ghosts as personally when I realised this that put me more on edge and also more like focused on the positioning though that may not have been the gameplay style intended! The first time I died it really freaked me out and the art is so weird it goes together so well, the voice lines too??? SO AMAZING I will have nightmares of "oooh im a ghost". From one ghost game submitter to another, great job!!!! ASDASFASF
I managed to beat it! YAY!
This is a really really cool game!! I really like the reaction to the controls and the jumping animation is really nice!! The terrain is nicely laid out, the points of interest were very clear with out any indicators which was really nice, and I didn't really mind the distance between the runes I had loads of fun playing it! though its a little easy to climb stuff by jumping up the side of it, I skipped the castle parkour by climbing the mountain skyrim style, I jumped off a tree to get on top the hedge, and I jumped off one of the ribs to get the dungeon run, dont worry though I had loads of fun with that part of the game, though I though I should tell you. I genuinely really enjoyed it!!!! The picture is from when I climber the high mountains!!

The art for this game is really really good!! There are a couple of areas that don't have colision blocking the character so I found a couple of ways to get out of bounds and skip parts, and the controls are a little hard to keep track of, but when I got the hang of the main ones the movement was really good and fun!! The visual effects aswell are amazing!!! I'll leave pics for some spots I got to so u can find them easily! Also I really like the name!! SOULstice would be cool too!! ASDASD sorry!! I think it;s a fun game and loved knocking the enemies around too!! that was really fun! though I think I had too much health and could spam the ability a lil too much for them to be any threat!
This game was really cool, I really like the art, its really cute and I like how interesting the pieces are! I played this with my friend over call but when they were about to win I just moved their Leader into the Gargamel pit (/j I only put them on the edge of it and humbly accepted my defeat) IT WAS REALLY FUN I think it's especially interesting how the head takers get stronger as the game progresses and the hole in the middle makes the strategy really unique! We played to 113 turns and I would've won if they didn't take my headtaker right at the end ToT I can't think of any negatives except the requirement of having someone play with you, also I appreciate the subtle animations of the bubble people on either side!!
This game is really funky and cool!! The only criticism I have is that the games resolution sorta betrays the game, if you stay in the middle you only need to move up or down since the side arms can't reach you so maybe it'd be better if the screen was a square or there were some longer arms that trip you up! I really like the death how it cuts out as you explode and the button and voice at the start reflect the game atmosphere well!!!
JUST GOT WHY ITS CALLED ASCENSION, all the arms reaching for the light, very clever!!
This game was really funny and made me wanna make a game like it! I got all four endings!!! my first one was the burnt house down bad ending ToT
also initially they say bat teeth and then it changed to bat wings? I thought that was the game testing me, but it seems like a mistake, NOT JUDGING THE GAME WORSE FOR IT OR ANYTHING!!! JUST LETTING U KNOW :DDDDD
also the back on the pages is really good and useful and it showing the options you've picked before? SOOOOO HELPFUL!!!
I really like the enemy variety and the upgrades seem cool! though when I started the game again none of the enemies took any damage and I died, and then when I retried again it happened again and crashed :( The pixel art and menu are really really cute though not entirely a fan of the ai art in the menu... The mechanic is really cool though and It seems like a fun game!!!
It's a little confusing without much information. It's unclear if I'm killing the wizards or not and also the walls of the map don't work aswell as the wall card, so you can kinda just leave the game. The art is really really pretty and the cards and spells seem really really cool! Though the confusion sorta doesn't work amazingly since it sorta traps you on the spot. BUT THE ATMOSPHERE IS REALLY COOL AND I LIKE THE HUD AND EVERYTHING! The monsters seem really cool I just wish there was a little more feedback to know if I was doing the right thing or not. Also I like the quotes at the end of the game!
I liked the movement! and the squash and stretch was really nice! The backgrounds and music for the different worlds were also really really funky, its not hard to see the effort you put in!! I also really liked the multidirectional boosts! They were fun but had a little bit of weirdness to them.
a problem I noticed was on the first stage of the autumn world, you can climb passed all the swinging platforms to get to the checkpoint! And the jump is kinda high, it sorta made the enemies feel really easy to avoid in the open, though that changed in the second world when it was an enclosed space which was really fun and tricky!!
Just a couple of things that could be polished that I noticed, not problems just unpolished areas:
- The camera doesn't let you see too fare ahead of you while climbing and when you die it kinda goes all over the place while it fades.
- The checkpoints and spikes are easy to miss
- The tutorial signs are in every world which was kinda weird, their placement seemed like it might've been a bug? it kinda made me thought there was 1 level when I got to the second one and the tutorial signs gave me the impression I was back to the first.
I really really like the background art, it's awesome. One thing I didn't realise on the second level was that the first of the two jumps I could do didn't need to be off of a platform, so I was stuck there for a bit but not too long as I eventually figured it out!! I wouldn't say this is a problem, just something I noticed, but if you spam through the weapons while shooting, the green gun mixing in with the others deals so much damage! it makes the fights on the ground much easier! One other thing is that the character kinda walks off the platform a little after they are off the platform.
I loved the game! this is awesome!
This game was really cool!!! I especially liked how all the controls were in the mouse and that the enemies appear before coming into the area the player can move in! Not a criticism, just something that was a little unclear for me, I initially didnt realise the exp werent stars in the background and I was just sitting on earth and when I started collecting them I realised and jumped straight to level 4 from all the exp lying around ASDASDASD







