I liked that I didn't realize I was playing a puzzle game until level 2 or so. There was definitely an aha moment. Weirdly, I feel like this game benefited from not having a tutorial. Reminds me of some of those puzzles in resident evil games where you gotta like divert enough energy to the right things or whatever (idk i hope you know what i mean) and it seeems overwhelming at first, but then as you get a feel for it you kinda just figure it out.
I wish there were better visual queues as to what is happening with the score, and what the win objective is for each level. I played about 6 levels, and i think it's getting the pink bar full? but I'm still not sure lmao


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