I think the theme fits really well here, given you're a black hole CONSUMING objects. It's puzzle themed arcade runner game-loop is something I haven't really seen before, having to figure out what pieces do what. The visuals were also great, I loved the pixel art-style and the setting in space, and with the parallax backgrounds make it all the more better. I would probably put labels on each of the bars to indicate which is what better. Overall a good prototype that could possibly turn into a full-fledged game if polished and built upon.
Viewing post in The Anomaly jam comments
Thanks a lot for the kind feedback! After a certain point I wanted to try going for a text- and number-less aesthetic, but didn't get the polish in to actually communicate anything as well as I intended it to. I first tried a dynamic level scaling where you could actually de-level if you kept doing things wrong, but settled on a level-by-level format instead. Was a lot of fun and learned a lot, at least 😂