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Die-gestion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6 | 3.667 | 3.667 |
Use of Theme | #7 | 3.583 | 3.583 |
Visuals | #8 | 3.250 | 3.250 |
Overall Enjoyment | #10 | 3.000 | 3.000 |
Overall | #10 | 3.111 | 3.111 |
Gameplay | #15 | 2.833 | 2.833 |
Audio | #15 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Would love to have a tutorial and more sfx but I like the upgrade system and the visuals! Nice job.
Great! I love the look and feel of the game. Love that you can sacrifice your dice to get abilities and boosts, it's a pretty creative concept with a really fun gameplay loop! I think a little tutorial could be absolutely necessary, and maybe some sound effects + visual feedback too. Great work!
Creative!
Thank you! :)
Initially i was a little confused about the purpose. but when i got the consume upgrade menu i actually liked the concept a lot. There is a root here of something that could be very fun with a little more additional features!
Thank you for the feedback! If I continue development on this game I will try to make it clearer, maybe with a cutscene or tutorial.
Good stuff. I rolled 7500!
Thanks! That's a good score. To get the win screen you need around 9 quintillion. It really ramps up when you get lucky sometimes :)
this was a really fun gameplay loop! Fantastic work!
Would be nice to have some dice roll / shake sounds to make it feel more juicy but was addicting nonetheless
Thanks for the feedback! If I continue development on this game I will definitely consider game feel more and add that sort of thing.