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BANANA CAKE GAME's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative design | #138 | 2.400 | 2.400 |
| Uniqueness/Creativity | #159 | 2.900 | 2.900 |
| Overall | #229 | 2.460 | 2.460 |
| Fun Factor | #240 | 2.400 | 2.400 |
| Sound Design | #253 | 2.300 | 2.300 |
| Art | #289 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Agreement to Official Rules and Terms
I Agree
Team Size1
"Most Creative Usage of Anniversary Assets" Submission
Yes
Unity Affiliation
No
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Comments
36
ok
I like the idea! it feels a little slow and confusing at first since there isnt much guidance on how to do anything, and the collector bot is way too slow it makes it take so much time before anything can actually be done. also it somehow got stuck and stopped moving mid trip at one point which made the game locked.. Apart from that, i like the concept and i feel like it could make for a super fun game given a few little adjustments! well done
I really like the concept of this. Maybe not the clicking/time charge, but the idea of growing ingredients for a recipe/cooking is pretty neat! I couldn't figure out how to harvest anything though, I got everything to a 100% , but still got no berries.
I would love it if you can play and review my game, cheers!
I kind of liked it, but it felt slow and inobvious. I didn't understand that the "wind the clock" button was a clicker game It took a while to figure elements out and very slow going.
Recommend speed things up to begin with.