Play game
Don't Forget the Quota's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound Design | #172 | 2.615 | 2.615 |
| Art | #181 | 2.769 | 2.769 |
| Narrative design | #198 | 2.154 | 2.154 |
| Uniqueness/Creativity | #203 | 2.692 | 2.692 |
| Overall | #203 | 2.523 | 2.523 |
| Fun Factor | #248 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Agreement to Official Rules and Terms
I Agree
Team Size1
"Most Creative Usage of Anniversary Assets" Submission
Yes
Unity Affiliation
No
Leave a comment
Log in with itch.io to leave a comment.




Comments
I love TDs! Loved the music, love the diversity of towers, and love the bowling ball mob LOL. I would say that the pieces and laying out the towers was a bit difficult to grasp and I think it's because you only had so much time to start. I would also add that it may be worth shortening the descriptions of the towers as that was a super overwhelming amount of text.
Was a bit hard to follow at the start, but well done :)
Really great start! I love these types of games. And well done for getting a game in time!
Strange and overly ambitious mess of ideas, didn't understand anything until read the page description (should've been in the game).
Overall very confusing, non-intuitive and extremely buggy. I've honestly tried, but couldn't find any fun as bugs kept getting in the way (buttons not working, money not refreshing, upgrades getting saved for some reason, "not enough money to build" after Reset, last enemy got stuck at the end and wave won't end). Music gives you sound fatigue very quickly, enemy sprites are not pixelated and out of style, same with the bear model