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A jam submission

a food for thoughtView game page

a micro 3d platformer with fully active physics
Submitted by tofu — 6 hours, 17 minutes before the deadline
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a food for thought's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.0004.000
Fun#24.1254.125
Overall#33.5943.594
Innovation#43.5003.500
Theme#112.7502.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username(s)
tofu

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Comments

Submitted(+1)

Woooow, cool game!, nice music, the idea of a chess board in the down scene, the idea of energetic balls to translate to another worlds, that so look fine, I think, you need a start UI where you show the title , the goal and the mechanics  of the game. May be you could enrich your UI with a brief story about the game and your main character,  and could add buttons to play the game, settings like the sound volume and the credits screen where you can show the name of the asset creators in your game. With this game you shurely will win the jam.

Developer(+1)

Awww ty so much! I'll do my best to incorporate all of that when the rating period for the jam is complete! I am not allowed to add features until then, just bug changes c: ty for the amazing feedback!

Submitted

Thank you, but, for I have kowed, we are in a calification period and we can make some changes in our project jet, I think!!

Developer

only bug fixes, we aren't allowed to add any new features that weren't already existing c:

Submitted

Right, thank you Tofu, I will take in mind this feedback, because I would fix my game tomorrow.

Submitted(+1)

Super cool game! The controls felt a bit weird, especially with the camera, but the movement was quite enjoyable. The levels felt a bit big, so maybe you could let the player move a bit faster, or be able to build up momentum in some way to traverse faster!

Developer

awww I'm glad you thought it was fun ^u^ I love the idea of making things faster c: ty for the feedback!

Submitted(+1)

Bouncing around is fun! My only complaint is the world feels too big compared to the movement, so there's a lot of running and falling time and less of the fun clinging and launching. Ari looks fantastic though!

Developer

woooo! ty so much for playing c: I think imma make a full version and add alot more speed tech items like boosters to fix this c: ty for the feedback :3

Submitted(+1)

controls are a bit clunky but in a fun way, Ari is cute so bonus points for that, the intro is cool af, but the summoning theme isn't really part of the gameplay which brings it down a little bit imo