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Mystical Goods's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 2.875 | 2.875 |
Fun | #6 | 3.000 | 3.000 |
Overall | #7 | 3.031 | 3.031 |
Theme | #7 | 3.500 | 3.500 |
Innovation | #10 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
lefty1337
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Comments
Well, I think that your game is very beautiful, nice music, the idea of a store in a computer, and that you can buy spell elementes is nice, but, you need somehow a theme UI which starts the game, there you can explain the mechanics, the goal of the game and a brief story of yout game like the story about your main character, then you can add buttons to play the game, adjust settings like music volume, and the credits of the creators wich you used in your game, I hope you good luck with your project in the jam.
Thanks for your feedback ! The mechanics was on the first place for me, dont want to mess so much with ui imporvements. I did some game tests with friends and thought a interactive tutorial is the way to go. Also good luck from our side! :)
Ok, it sounds great, may be a tutorial scene where you can show mechanics in your game. The best of hopes in the jam.
text input still buggy?
unfortunately i kept getting bugged out of the name entry and wasn't able to play :c
A little repetitive but I can tell a lot of work went into this. Did you do all the modeling yourself? Great job on this project
thanks for playing it :) We did most of the models by our self. The Store it self was from a medieval asset pack. Unfortunately we ran out of time at the end and messed up the lights :(
LOL, so did I, in a way. I baked all these great lightmaps that blew the file size over 10gb. Had to scrap them all last minute and degraded all the texture maps just to get it to upload xD. Thanks for the reply. Lessens my sense of failure.