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A jam submission

Project IndigoView project page

I'm hungry. I'm hungry and I always will be. Now it's your turn.
Submitted by SkeltonianArt — 1 day, 10 hours before the deadline
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Project Indigo's itch.io page

Results

CriteriaRankScore*Raw Score
UTILITY — Does complexity inspire game prep? Or Is it very "Pick-up-n-Play"?#133.7683.857
ART — How good is the art/graphic design?#154.0944.190
Overall#213.5893.673
LAYOUT — How well does the module get across information?#223.6753.762
FAVORABILITY — how much do you personally like the submission?#253.3033.381
GAME DESIGN — How good is the game balance or concepts there in?#263.3963.476
THEME — How well is the jam theme used?#263.4433.524
WRITING — How does this read? does it emanate with horror, humor, drama...?#323.4433.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The art design and mechanical aspects of the module are excellent, no doubt about it and sell their ideas very well with an excellent amount of restraint in making any of the threats so powerful that they threaten to instantly maim or murder the crew. From there, it gets a lot shakier. Treating the Wendigo as more "Cryptid" than "Folklore", this module shifts from a cheesy adventure to stop a cannibal bigfoot from assailing a bunch of helpless Indian folk (in space), or sci-fi adaptation of the interplay between colonialism, tradition, and greed. Regardless and recognizing the limitations of a pamphlet made as part of a jam, the majority of the pamphlet is dedicated to creating a well-designed and dynamic threat with some creative flourishes on how to interact with them and save yourselves, to the deficit of much-needed explanations of why the local "native tribe" is so helpless they need some random spacers to walk through their settlement with a single NPC to save three of their own from an unnamed facility that seemingly also containing a single now-deranged staff member.

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Comments

Submitted(+1)

Looks good and I like the art. The Windigo seems like a difficult monster to run, I think it could use some streamlining to improve its utility score for me.

Submitted(+1)

Love this! Stellar art/presentation. I will definitely run this. I have a few minor criticisms. Mostly around having to jump back and forth between sections, as there is a LOT of stuff that the good doctor gets up to. Things are mostly presented in the logical location according to reading order, but players are anything but predictable, and I can see myself accidentally doing something out of order or ignoring an action entirely due to that. Given it's only 2 pages, at least it's not like I will get that lost.

Good job!

Submitted(+1)

Love this one! Great use of the theme, great art, great writing. It's short, simple, and sweet -- all virtues in a pamphlet module. I just wish there was more! You could 100% run this after a five-minute read, but I want to prep a ton of stuff around it, just to make it bigger! Like the Windigo, I hunger for more. Great stuff.

Submitted

Art: Illustrations are top-notch. Graphic design is fine, but I think the overall impression is a bit flat when all six pages get the same treatment. Would suggest treating e.g. the monster and item stat blocks differently so that there's some large-scale visual structure.

Writing: Does what it needs to do. The details are good, but the overall story structure is very cookie-cutter. The most glaring omission is any real personality for the NPCs. Even just explaining what's "off" about the Doctor would help. The other characters have no development at all, so a single sentence to give them a memorable personality or appearance would go a long way too.

Game Design: As with the writing, does what it sets out to do, but relies very heavily on a standard template.

Theme: Full marks. Windigo is a good, easily recognizable mythological monster and everything feels very Mothership.

Utility: Full marks. Would be perfectly fine as an introductory Mothership adventure.

Favorability: Well-executed for what it is, but a little too much of a Mothership cliché for my taste. I'd like to see what the same team could do taking a few more chances and thinking outside the box a bit on the next go-round.

Submitted(+1)

With a few sources of threat this is a fun representation of a familiar creature in scifi and fantasy.  The inky illustrations are appreciated and the use of space particularly with the map is tight!

As read I think this is halfway between a quick pick up and play and requiring Warden prep. There's some well conceived elements that will all need their place to shine in the infection, its cure, and several creatures, not to mention their behaviors, and the pacing of a small area.