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Comments
Art: Illustrations are top-notch. Graphic design is fine, but I think the overall impression is a bit flat when all six pages get the same treatment. Would suggest treating e.g. the monster and item stat blocks differently so that there's some large-scale visual structure.
Writing: Does what it needs to do. The details are good, but the overall story structure is very cookie-cutter. The most glaring omission is any real personality for the NPCs. Even just explaining what's "off" about the Doctor would help. The other characters have no development at all, so a single sentence to give them a memorable personality or appearance would go a long way too.
Game Design: As with the writing, does what it sets out to do, but relies very heavily on a standard template.
Theme: Full marks. Windigo is a good, easily recognizable mythological monster and everything feels very Mothership.
Utility: Full marks. Would be perfectly fine as an introductory Mothership adventure.
Favorability: Well-executed for what it is, but a little too much of a Mothership cliché for my taste. I'd like to see what the same team could do taking a few more chances and thinking outside the box a bit on the next go-round.
With a few sources of threat this is a fun representation of a familiar creature in scifi and fantasy. The inky illustrations are appreciated and the use of space particularly with the map is tight!
As read I think this is halfway between a quick pick up and play and requiring Warden prep. There's some well conceived elements that will all need their place to shine in the infection, its cure, and several creatures, not to mention their behaviors, and the pacing of a small area.