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A jam submission

MagneticView game page

A short magnetic puzzle for Trijam#52
Submitted by Dero — 10 minutes, 17 seconds before the deadline
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Play Magnetic

Magnetic's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.1674.167
How well does the game fit the theme#14.3334.333
How much do you enjoy the game overall?#53.8333.833
Overall#53.4673.467
Visuals#63.3333.333
Audio#121.6671.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host

Very fun game! Definitely worth expanding a bit and testing to see people's reaction, because right now it's already a lot of fun! Needs some bug fixing at this stage, keep it up!

Developer

Sure thing!

the game is good but it needs some sounds and it needs to be fixed so i enjoy it more p.s. add a magneto level plz

Developer

Well since you asked ;) 

did you fix it?

and added the level?

Developer

Fixed so you spawn at the start and not in the middle of the level as for magneto any ideas ? 

:P

(1 edit)

use the light green cubes the and point the magnet where you wanna go

Submitted

Neat game. Bit frustrating which red thing was meant at the start because doors are red too.

Developer

Yeah idk why I didn't let the rest of it be magnetised I wad in a hurry so I focused only the important bits, thank you tho. 

Submitted

Quite an interesting concept, though in practice I found it a bit frustrating and wasn't sure what to do at first. Would like to see it developed further!

Developer

You go it buddy !

Submitted

While it took over 3 hours, this is fantastic! Really really well done, smart, fun, good ideas. Nothing revolutionary but the world could always use more magnet physics games.

A fair bit buggy as all physics games tend to be, moving on cubes is always tough, jumping was shortened randomly sometimes, stuff would just kinda glitch and slide off occasionally, buttons wouldn't activate right away and have a weird inconsistent delay, but the main thing was the right-click to turn a red object into a magnet. I think this is the game's best mechanic, but it was so buggy I almost stopped playing right when it was introduced. It was just refusing the work, took way too many attempts doing the same, very obvious thing (right-clicking the red button to attract the box and open the door). There are a lot of UI/UX changes that could really improve that, like changing the cursor/changing the color of the object slightly when you mouse hover-over a red object that can be made into a magnet, and especially changing the color/image when you turn a red object into a magnet, as that's a toggle effect, yes? And of course sounds to reinforce the controls every step of the way would add a lot for very little.

Still, this was very well done, really great. The level design and tutorial design is very well done. Overall, just great. Keep it up.

Developer(+1)

Thanks for the feedback! I have already started adding the stuff you mentioned, now you can aim at a object and if it highlights you can magnatize it, also I'll be adding som VFX to give you a sense when the object has been magnatised. Update coming soon!