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Tiny Tac Toe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #1 | 3.786 | 3.786 |
| How well does the game fit the themes? | #1 | 4.214 | 4.214 |
| Audio | #2 | 3.429 | 3.429 |
| Visuals | #2 | 3.857 | 3.857 |
| Gameplay | #5 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 56 minutes
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Comments
Quite hard to grasp at first, but very interesting once I developed strategies! Congrats on a great game!
I love it. it really feels like an experienced game dev doing what he can in 3 hours. So many modes and styles. My only complaint would be its really hard to figure out if something is gonna win, the cube is really confusing.
Super cool game. The 3d was disorienting at times, but I got used to it. Also I love how the heigh level cpus just place center and setup and checkmate scenario, very TicTacToe of it. Overall, this is super good and I'm amazed you were able to do this in just 3 hours.
Cool concept for the Jam.
Controls are a bit confusing tho. I just had to use the image top right as i had no idea where i was or what direction to go in the center.
Sometimes up is down and left is right? Who knows hehe
Surprised you got that done in under 3 hours tho 💚
Hi! Yeah I could've thought of the controls a little more but I ran out of time to improve it any more, in this version it all depends on camera position so it's a bit confusing
I won! good game idea similar to mine.
this is really impressive for 3 hours!
This is actually genius. GG, mate.