You shoudlve said that you chop down trees on space. Also its really annoying that there is no sound. Otherwise nice game.
Duelist1234
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On the first day of the jam I had this in my had to rate but I skipped it cuz it was not finished. I wanted to find it bt coudlnt remeber the name so I had to dig though my search history and damn it was worth it. It may not be finished but as it its still the best narrative game of the jam.
Also a suggestion, cuz the levels are really hard and I presume the endings will be determined by if you succedd I would suggest to not give the player a limited number of lives and instead give them the option to give up, its really annoying having to reload the page when I fail a level.
I think its a really great game but I have one issue. When drawing in Balatro there is big skill involved with choosing what you wanna discard , but here there is less potential for skill. Regular roulette doesnt have startegy like that its a lot of luck. But if you manage to fix it could be a much better game.
Its a really nice game, just 2 nitpicks. You should display somewhere how core from a hand is caculated(it seems to be card value+ hand bonus but hand bonus isnt visible anywhere). Also it feels kinda weird when I play a two pair for example and a 5th card it also gets the two pair bonus but thats maybe just me. I wanted to talk a bit about balance but idk how you wanted to balance so I could be completely wrong.
Good luck with everything and I hope you continue development.
This could be the start of a great roguelike but I have a couple notes.
1. The spinning sound is AWFUL , it feels so awkward and just like WHY.
2. Xscore needs to be more balanced, they make it so you can reach the current desired score and the next one so it doesnt matter what the next spin is if its not detrimental.




