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Mine Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #10 | 3.000 | 3.000 |
| Visuals | #19 | 2.571 | 2.571 |
| How well does the game fit the themes? | #22 | 1.571 | 1.571 |
| Gameplay | #22 | 1.857 | 1.857 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #22 | 2.000 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Like 3 hours maybe (total, all 3 weeks)
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Comments
Visual and Sound was good, but beyond the numbers displayed changing, I don't see that any of the upgrades did anything....
I used ctrl+plus, like a pro gamer, to zoom in on my browser page.
It took me longer than I'd like to admit for me to understand what was going on with this game, but once I did it was very relaxing. The sound is soothing and the particle effects feel good too. I don't know that any of the buttons I clicked changed or did anything, but the important part is that I did click them and the game did continue to make noises and particle effects.
Ahhh cool concept... I wish it worked. You gotta have fullscreen with that tiny window size, for sure.
Um, quite unfinished, but with a lot of potential. Please, a Full screen button could be nice!
I like this kind of games, and with more mechanics this could be awesome. The SFX are simply perfect, and the types of rocks are well implemented, but need more improvements, and lacks music (maybe) and the gameplay is incomplete. Also the game doesn´t fit exactly the theme, but in the end the prototype is really interesting!!