if they were really freeing space it would have been bombed for DEMOCRACY-
i understand what you're going for and think it's intresting but i don't like the slippery controls, it feels like too much
that's it
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 3.750 | 3.750 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #7 | 3.625 | 3.625 |
Audio | #16 | 2.875 | 2.875 |
Visuals | #18 | 3.375 | 3.375 |
How well does the game fit the themes? | #21 | 3.375 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
5 hours
if they were really freeing space it would have been bombed for DEMOCRACY-
i understand what you're going for and think it's intresting but i don't like the slippery controls, it feels like too much
that's it
strangely relaxing feeling to this one. just float around with some excellent beepy-boopy robot music and lure some aliens into destroying themselves. Wish there was something to collect as I went but good job overall
Absolutely a fan of the game mechanic being that you outmaneuver the ships so that they collide with each other. Feels great and presents quite a challenge.
I think the only main improvement it needs is that you can just turn on the spot. Maybe you could do a check for the player's velocity, and if it's below x you can't turn? Or multiply the turn speed by the velocity?
THE CONTROLS feels amazing ! feels overall great to play and quite challenging
Lol, I was about to do something along the lines of this too, but I changed my mind. It's fun though, and feels great to play!
I managed to do 38 :) It was actually super fun to try to make these evil ships collide. I replayed a lot at this one. I like the visuals and presentation too, great entry!
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