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Trivity's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #11 | 3.857 | 3.857 |
How much do you enjoy the game overall? | #15 | 3.571 | 3.571 |
Overall | #16 | 3.400 | 3.400 |
How well does the game fit the themes? | #22 | 3.571 | 3.571 |
Audio | #27 | 3.000 | 3.000 |
Visuals | #33 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h50
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Comments
Well that was a challenge, but it was so satisfying to get to the end!
You are one super talented level designer I must say, and the UX is top notch as well; the automatic restart and the three count-in beeps work so much better then a dedicated restart button for this sort of game.
Congratulations, Trivity is definitely one of the best entries I’ve seen so far (and there are some really awesome ones)!
Really encouraging words, especially because I thought that my level design wasn't that great
Thanks for the feedback :)
Well, all I can say that even though I died a bunch of times I never felt frustrated and it was very rewarding to figure out the timing for the later levels. If you ever turn this game into something more fleshed out, I think the existing level layouts are perfect the way they are.
Nice! It reminds me VVVVVV.
It's not always easy to catch the star!
Congrats for your game :) 👏
I didn't know what VVVVVV was before your comment, and yeah it's pretty similar :)
Wow leon, nice work! Gameplay-wise, one of my favorite entries so far. A few of these levels took me a while, but it was very fun trying to figure them out
Love the concept of switching gravity, and only having 3 turns, I made a similar game to this once
Great game!