It felt a little fast, but very fun! I loved the visuals.
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Galactic Assault's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.846 | 3.846 |
Visuals | #2 | 4.154 | 4.154 |
How much do you enjoy the game overall? | #2 | 3.846 | 3.846 |
Overall | #3 | 3.892 | 3.892 |
How well does the game fit the themes? | #3 | 4.154 | 4.154 |
Audio | #6 | 3.462 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
~3 hours and 8 min
Comments
I aspire to make a game this cohesive one day - the art, music, and aesthetic all make me feel like I'm playing a lost NES gem. After a couple of tries, I got to wave 15 before I was swarmed. Some difficulty tweaks would be nice. I think an easy one would be to make the waves spaced out better rather than all lasting 11 seconds before the next one. But overall, this is a slickly polished game, especially for three hours! Nice work 🎉
Very nice and well made game. I managed to get to the point where I had filled every spot with the expensive turrets, and that got me to wave 20. Enjoyed the trying to find the optimal turret configuration part for the earlier stages, although it would be nice if you'd added somewhere (even the description, if u didn't have the time to put it in the game) an explanation of what each turret type does (maybe attack speed - damage - dps stats). But I figured the more expensive one would have higher dps so I went with that for the endgame.
Very beautiful pixel art and your game is very well polished.
The game is hard and the player can't do much except waiting to have enough credits to buy another tower.
Great job overall!:)
This game is short, but it definitely does what it needs to do as a complete game. It has some (even if small) variety of enemies and buildings, and it has a decent difficulty curve, although I did find a big difficulty spike around waves 8-9. The visuals are consistent in style, which is usually what elevates a polished project from a rough one. And the theme is on point. Good game overall.
I've never considered a 2 minute tower defense game. They always feel a little long winded to me, but this was neat!
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