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Shape Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #4 | 4.000 | 4.000 |
How much do you enjoy the game overall? | #6 | 3.375 | 3.375 |
Overall | #8 | 3.400 | 3.400 |
Audio | #8 | 3.500 | 3.500 |
Gameplay | #11 | 3.125 | 3.125 |
How well does the game fit the themes? | #20 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 Hours
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Comments
Wow. That's a lot of polish in such a short amount of time. Great FX, chunky sounds, a little bit easier than I would've expected (I had to actively try to die) but overall the game looks sounds and feels great. Fantastic stuff.
I Really Appreciate This Feedback , yea the Game Is Easy Because i spent some time making all kind of wepons but sadly didnt have time to make the Gameplay better so i do not pass the 3 hour limit , Thanks!
Awsome mayhem. Polished game. Smooth visuals and cool effects. The noise of all the impacts.
Gameplay needs work. Should get more challenging as you play longer, and more varied to keep it interesting.
ik The Gameplay Aint The Best But The TIme Limit really made me give up on a lot of things
And The Diffrent Wepon Types Took A While , Thank You For your feedback <3
Fast, frantic, fun! With some tweaks this would be a great standalone coffee break game, well done for 3 hours!! :)
Thanks! Happy You Had Fun
Neat game - like the look of the game.
Thanks ! Really Appreciat
The idea of the game is wonderful, however, it becomes quite boring after a few seconds and dying seems impossible. A few adjustments such as adding a score or points to collect would greatly enhance the gameplay and make it more interesting to continue playing.
I Wanted To But Had No Time So. Couldnt
No worries, you did great considering the limited time! :)