Fun! After a while I found myself not really in enough danger so I lost on purpose. It could use some kind of "time-out" mechanic that forces a loss eventually. The effects are nicely polished :)
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Electron's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #10 | 3.333 | 3.333 |
How much do you enjoy the game overall? | #10 | 3.417 | 3.417 |
Overall | #12 | 3.383 | 3.383 |
How well does the game fit the themes? | #13 | 3.667 | 3.667 |
Audio | #17 | 3.167 | 3.167 |
Visuals | #20 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 long hours
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