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A jam submission

Rip & TeaView game page

Very short interactive story about a tea lover
Submitted by MumeiMiyafuji (@MumeiFuji) — 12 hours, 46 minutes before the deadline
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Rip & Tea's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#14.1434.429
Visuals#123.8754.143
Gameplay#173.6083.857
Overall#183.5553.800
How well does the game fit the themes?#204.1434.429
Audio#642.0042.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
10+ hours

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Comments

Submitted(+1)

I loved that, can't wait to see it more fleshed out

Submitted(+1)

As a tea drinker myself I can understand Sarah very well ;). I really like this game and would love to see further development for it. 

Developer

Thank you very much :-)

Submitted(+1)

Sincerely fun and enjoyable !
I hope you will add music and finish the last scene ;)

Developer

Thanks! :-)

Submitted(+1)

I wasn't quite expecting that first...uh...energetic activity! Sarah sure does like her tea. I thought this was a well-crafted narrative game. I would be curious to see any developments in the future on it! My one wish is that it had music. Nicely done though!

Developer(+1)

Thanks a lot for the encouraging words! :-)

Originally, I had planned for music, but I heavily underestimated how long it would take me to make this. After the jam concludes, I plan to at least finish up the game the way I had originally envisioned it.

Submitted(+1)

this awesomeness in just 10 hours, well done

Developer

Thanks! :-)

Submitted(+1)

Ok
I love the story, I love the characters
if u'd add some music, and some interactions (like with a pcs) it would be awesome
If u make it series, or make another game thats like... prequel or sequel I am totally to it
Good job! And good luck with ripTea series  :3

Developer

Thanks for the feedback! :-)

Yeah, originally, I had more things planned, but the whole development process took way longer than I hoped that even with exceeding the 3 hour limit by a lot, I wasn't able to get everything done by the weekend.