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A jam submission

AroundClockView game page

Protect the ...... dial!
Submitted by Z_LAEGA (@Z_LAEGA) — 1 day, 17 hours before the deadline
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AroundClock's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#44.1674.167
How well does the game fit the themes?#84.4174.417
Overall#103.8833.883
How much do you enjoy the game overall?#143.5833.583
Gameplay#193.5833.583
Visuals#213.6673.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
1h31m

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Comments

Submitted(+1)

Really good one, the sound is really good, its fits the theme in a really creative way. Really liked how its punish button smashers.

Submitted(+1)

Really enjoyed the sound design on this one, it felt like I was making music while playing. Gameplay took me some time to figure out, but after few tries I realized it. Graphical style is simple, yet feels quite original at the same time. Gamefeel is there and it is good. Overall exceptional work for 1.5 hours!

(+1)

the sound is amazing! i like how the clicking adds the the audio too! gameplay takes a bit of learning, super cool!

Submitted (1 edit) (+1)

I absolutely love the sound design in this game! I would play it just to make melodies. Do you mind telling me where / how you learned this audio technique? I would very much like to make a game that plays off of sound like this in the future. Graphics and mechanics are also great. I cant believe you accomplished so much in the span of 1 hour and 31 minutes! Awesome Job!

Developer(+1)

I haven't made any systematic decisions about sound design, but I've been playing a lot of mini-games made by ABA Games (see link below), and this is what I've been able to do naturally.
http://www.asahi-net.or.jp/~cs8k-cyu/browser.html
(Translated from Japanese by DeepL)

Submitted(+1)

Very cool! Thanks for sharing!

Submitted(+1)

Once this week most creative submission. I like the gameplay, even though it felt frustrating at times. The sound effect complemented the game gameplay.