Around level 15-20 or so, the enemies started phasing through walls on level start.
Also, the square collider for the player made it easy to clip corners and stop moving, switching to a circle collider may help with this issue?
Play game
Now you are the persecuted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 3.778 | 3.778 |
How much do you enjoy the game overall? | #19 | 3.611 | 3.611 |
Overall | #20 | 3.656 | 3.656 |
Gameplay | #22 | 3.611 | 3.611 |
Visuals | #28 | 3.833 | 3.833 |
How well does the game fit the themes? | #54 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours exactly! I used all the things I learned in my previous games (and a tutorial :p)
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