The concept really is cool, and the ideas are interesting. The two main issues to me are that the slimes can spawn everywhere (including in walls, outside of the arena, or more problematic, on the player) and that the gun has a really limited range. The two things combinened make the game really difficult to apprehend, but nonetheless, for a one hour game, you did a great job, well done!
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KickBack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Gameplay | #13 | 3.111 | 3.111 |
Audio | #14 | 1.333 | 1.333 |
How well does the game fit the themes? | #15 | 3.889 | 3.889 |
Overall | #16 | 3.148 | 3.148 |
How much do you enjoy the game overall? | #17 | 2.667 | 2.667 |
Visuals | #19 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
1 hour
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