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A jam submission

F. I. N. D.View game page

A little adventure of a blob finding a cave and a canon
Submitted by Quadratic Games (@QuadraticGames) — 1 hour, 37 minutes before the deadline
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F. I. N. D.'s page


CriteriaRankScore*Raw Score
Did you make it in 3 hours (put 5 by default)#15.0005.000
How much do you enjoy the game overall?#43.5003.500
How well does the game fit the themes?#83.2003.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Exactly 3 hours! Finally I didn't get overtime.

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Cool game, art is brilliant. Got stuck for a while not able to jump high enough, but eventually got a higher jump by wiggling the FIND over the characters head? 


Thanks! Yes, the game has several glitches... Rare high jump is one of them :D And sorry for the level where you got stuck, it's just a bad level design there. Actually it would be that bad, if there wouldn't be another glitch with weirdly working knockback...

Submitted (1 edit)

Very nicely put together! It's a fun concept and I thoroughly enjoyed it, but I got stuck in the "It would be nice to get out of this cave" room. Couldn't scale the boulder or get past it.


Thanks! And sorry for the level, it's just a bad level design there... Actually it wouldn't be, but due to the knockback glitch it is... The level can only be done with a high jump glitch :D


The visuals and gameplay were great! Felt like a game I’d find on the Google Play Store from years ago, something like Type:Rider.

I noticed a small “glitch” pertaining to the F.I.N.D. when positioning it underneath you and jumping (at least I think it is).

Well done!


Thanks a lot, I'm really glad that you like it :)

The glitch is quite an interesting thing, I have no idea what is it caused by... If we are talking about the same thing. When FIND fires, a force is applied to the player in opposite direction – it doesn't behave properly at all though.


Close, but not quite? I know that you can launch yourself with F.I.N.D., but the best way to reproduce what I am describing is:

  • Position F.I.N.D. like you want to launch up.
  • Press W, without firing F.I.N.D.
  • Notice that the player is propelled erratically.

That glitch did help me in some levels where jumping didn’t work, though.

Developer (1 edit) (+1)

This is getting out of hand... Now there are two of them!

I didn't even noticed this one. Weird. I rather will not use this player controller script anymore and rather code a new one...


Cool puzzles and story telling.



Submitted (1 edit)

Very nice color pallet. The jump is SO satisfying. I really enjoyed the game :]


Thanks! I'm glad to hear such kind words.