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A jam submission

@ThrowView game page

Tactical time based fris throwing @ people.
Submitted by Brin (@being_brin), JamesMusic — 16 minutes, 36 seconds before the deadline
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@Throw's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#63.6063.606
Visuals#63.7273.727
How much do you enjoy the game overall?#73.4553.455
Did you make it in 3 hours (put 5 by default)#94.7274.727
How well does the game fit the themes?#104.0914.091
Gameplay#103.2733.273
Audio#132.3642.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3:15

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Comments

Submitted

Loved the game concept a lot! Audio was weird, but still good. I enjoyed it a lot!

Submitted

I am not sure what the mehanic is here, i just threw the ball to other players and beat the game ?

The audio is really strange but the graphics are cool.

Submitted

You had to throw the ball through the numbers to reduce their value until it becomes 0. 

Submitted

Sound was a little bugged but the gameplay was nice and clean. This is a game that stood out for its uniqueness. Keep up the hard work

Submitted

Very nice puzzle-y game! The sound effects are satisfying. It's a very clever concept!

Submitted (1 edit) (+1)

This is such a clever idea for a game!

I could see this as a full puzzle game, maybe instead of disappearing you have to get all numbers to zero and so you have to plan the throws out exactly. (or you make them -1, and lose)

The sound seems to just on the left side
I found the way the characters move away from their original spots to catch confusing at first because they didn't line up with the numbers any more. But then I realised it works both ways and not to throw at the character but where I need them to be. 

Developer

Wow! I think having to keep them at 0 would make for a way cooler, a lot more tactical game! Ill try that out in a post jam update for sure!