Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Time's upView game page

A short time-based platformer made in 3 hours for Trijam #121
Submitted by shinrak — 22 hours, 42 minutes before the deadline
Add to collection

Play game

Time's up's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#103.5003.500
Did you make it in 3 hours (put 5 by default)#104.8134.813
How well does the game fit the themes?#144.0634.063
Gameplay#143.4383.438
Overall#153.5633.563
Audio#222.7502.750
Visuals#292.8132.813

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3h 4 min. Fixed a wrong build upload after the deadline

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Though the character controller is mercilessly sensitive, the concept is great. It's a shame the music doesn't loop; things got awfully quite after the third level. I nevertheless rather enjoyed this little puzzler, and would be interested in what sort of challenges could emerge from this simple mechanic.

Well done, and good luck! :D

Submitted (1 edit)

Cool concept! The controls seemed a little sensitive, especially when it came to balancing on the skinny piece in the third (I think) level. But I loved the music, I’ve used Pico-8 Tunes myself a number of times!

Submitted

I like the idea, it's a bit Braid like, lot of potential. Graphics are simple but that's great. Unfortunately, the "ice-like" controls are very frustrating.

That a super cool concept overall, I would like to see what kind of levels can emerge from that idea.

Submitted

I like the concept, the graphisms are simple but efficient. I would like to play more levels :(

Developer(+1)

Thank you for playing! Turns out I had uploaded a bad build which starts at the last level. I fixed this so you can try 2 more levels if you want :)

Submitted
Deleted 2 years ago
Developer

Thank you for the feedback! I definitely went for the simplest graphics and didn't spend any time at all tuning the movement. 3h are very short!

The issue with "only one level" has been fixed now. I had uploaded a wrong build that started at the last level instead of the first :)

Submitted

That's exactly what I imagine a right Trijam game to be: Original concept fulfilling the theme, simple graphics, fancy music etc. Having a second or third level would be nice, but I consider it optional and do not lower the rating because of it. 

I just had a problem trying to jump with up arrow key, maybe moving the time with Q/A or Shift/Ctrl or whatever and jumping with up arrow... maybe. But most people won't have a problem with that I think. 

Nice work with the planning and time management and everything. 

Developer

Thank you :)

I just fixed the issue with the levels - I had uploaded a wrong build that started at the last one.

I also had the same problems as you while testing the game! I'm very used to jump with the "up" key so it took some adjustment. I think in a proper version of this game, there should be a longer tutorial section so that the player can get used to it.

Nice concept. Definitely worth expanding on after the jam as there is some real potential to this game.

Submitted

I really like the idea !

A bit short may be, but  it works very well :)